Posted on February 20, 2014
By now everyone has heard of the overnight hit 2D game called Flappy Bird. There have been tons of clones created since the creator removed the game from the app stores. It shows that you never know what can happen if you make a good 2D game. The creator was making an estimated 70K a day off of the game. Utilizing a freemium model and just displaying ads. I will explain how easy it is to re-create this popular physics based game using the built in Nape physics engine capabilities inside of GameBuilder Studio.
There are four videos in the series freely available on the GameBuilder Tv page. Here is the first installment in the series:
All of the assets you will need to create this game are included in the provided Flappy Bird template on our marketplace for PRO users of GameBuilder Studio. When you download the template they will be in the containing resources folder of the project zip file.
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