Track Entity

  

This action is used to control a scene's camera. If you apply a track entity action to an entity the scene will follow the position of the renderer specified. The tracked entity has to have a renderer on it. Each scene layer in a basic 2D game can have only one tracked entity applied to it.

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Uncheck the "Track By Offset" checkbox to have the scene snap to the exact position of the entities' renderer's origin.

**Note: There will be a track limit feature introduced very soon.

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